10/10/2023 0 Comments Dead space remake codes![]() ![]() Work with the audio team and collaborated with a cross-disciplinary team. Oli - Audio Director, responsible for project level audio vision and realization. He also worked on defining our tech strategy for some key pillars of the game, for example: interconnected ship, Intensity Director, Peeling/Dismemberment system, and more. Jo - Senior Game Writer, wrote the game script and the characters!ĭ-Rob - Technical Director, worked with the rest of the team to ensure that our technical endeavors would serve the creative vision of the project. (i.e., AI, weapons, ingredients, progression, etc.) He also worked on Dead Space 2 as the Art Director years ago!Įric - Game Director, managed the game design team in order to define all of the gameplay systems and ensure their quality. Mike - Art Director, in charge of the overall artistic vision for the remake. Philippe - Senior Producer, worked with an amazing team to bring DS back, aligning production and creative! Let’s introduce the Motive devs that will be answering your questions from this account: We’ll be answering your questions from now until 2pm PT. ![]() The team is ecstatic that you’re loving the game and can’t wait to answer your questions. Thank you so much for your questions and support! ![]() Hey, Dead Space fans! This is the official thread for the EA Motive Dev Team AMA.Įdit 2pm PT: We're winding down answering questions, going to respond to a few more and call it a day. ![]()
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